Intervene
This macro will change your stance to Defensive Stance if you are not in that
stance and cast Intervene based on the following
conditions:
- If target is friendly, then cast Intervene
- If target is hostile, then cast Intervene on the target's target if it's friendly.
#showtooltip Intervene
/cast [nostance:2] Defensive Stance; [help] Intervene; [target=targettarget, help] Intervene
All-in-One Taunt
This macro will perform the following actions:
- Casts Challenging Shout when used in conjuction with alt key.
- Changes stance to Battle Stance and casts Mocking Blow, when used in conjunction
with control key.
- Casts Taunt.
#showtooltip Taunt
/cast [modifier:alt] Challenging Shout;[modifier:ctrl,nostance:1] Battle Stance; [modifier:ctrl,stance:1] Mocking Blow; [stance:2] Taunt; [nostance:2] Defensive Stance
Stance Dancing
This macro will put you in Berserker Stance, casts Berserker Rage and change
your stance to Defensive stance if shield
is equipped, or Battle Stance if no shield
is equipped. This macro is useful for breaking
fear on bosses such as Nightbane and Onyxia.
#showtooltip Berserker Rage
/cast [stance:3] Berserker Rage; Berserker Stance
/cast [noequipped:shields] Battle Stance; Defensive Stance
Mouseover Sunder Armor
This macro will cast Sunder Armor on a mouseover target without losing your current
target. It's usefull for placing Sunder Armor
on crowd-controlled mob as Sunder Armor causes
zero damage and the target is not being auto-attacked.
#show Sunder Armor
/cast [target=mouseover, exists, harm] Sunder Armor; Sunder Armor
Revenge and Heroic Strike
This macro will cast Revenge when it's up and Heroic Strike during its cooldown.
#show Revenge
/cast Revenge
/stopcasting
/cast Heroic Strike
Shield Slam and Devastate
This macro will cast Shield Slam when it's up and Devastate during its cooldown.
#show Shield Slam
/cast Shield Slam
/stopcasting
/cast Devastate |